




Hi, my name is Milan Nikolic. 2010. I became interested in 3D technology. Then my first steps into the world of 3D technology has made the program CyberMotion 3D-Designer. Later, I started to model in Blender 3D, which is an open-source program. September 2013, I enrolled in course of modeling in Crater Studio, which is a official member of the Autodesk Training Center. In the course of modeling I have accumulated new knowledge concerning the modeling, but also knowledge about texturing and rendering. Today, I'm working in Maya, and constantly learning and perfecting new subtleties in modeling, and rendering and I try to make my models look as realistic as possible. Currently I study various render engine, with the aim of achieving better results in 3D.
This is precisely the key to any success - lifelong learning.
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